Phish Food

Place yourself in the fins of a fish who lives in the 21st century. Escape the clutches of fishing hooks, jellyfish, and pollution. Dynamic music is a core part of the experience, so slap on some headphones and swim your way to freedom.

CONTROLS: 
  • WASD - MOVEMENT
  •  Right Mouse Button - SWIM
  •  SPACE - INVENTORY
  •  Left Mouse Button - INTERACT/BOOST


The standalone Windows version is recommended for best performance.
I've been programming for a minute now, but have not really done much in the way of game development for a couple of years. If you have any thoughts, or criticism I'd love to hear it. I'm looking forward to learning more and improving. (:
StatusReleased
PlatformsHTML5, Windows
Rating
Rated 4.0 out of 5 stars
(4 total ratings)
Authorarismoko
GenrePlatformer, Adventure
Made withUnity
TagsHand-drawn, Life Simulation, Relaxing, seajam

Download

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PhishFoodWindows.zip 58 MB

Comments

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(+1)

Really neat game! I like how you focused more on the characters and the story, that's a pleasant surprise for a jam game!

For me the movement system didn't feel that great though. I was playing on a touchpad, so that probably didn't help, but I didn't really get what rmb did so I was just using boosting and I didn't feel like I had a lot of control over the player.
It was also a little annoying that I couldn't move down faster, maybe through boosting or the fish falling down faster, but yeah.

Either way, this was still a great jam entry, congrats!

(1 edit) (+2)

The game has a really nice feel and I love the art but, the fact that you first tell the player how to control the fish later in the game is sort of annoying. I had figure out how to do that myself. I realize now that RMB and LMB means right mouse button and left mouse button, but I didn't know that, I was thinking that it was R, M or B to swim. Other than that I liked it.

(+1)

Really enjoyed the game as the other points say it would be fun if you could swim other ways two! But overall not a bad game keep it up!

Yeah, I think leaning into a bit more of the open world aspect would have been great. I would have loved to cram some more secrets in there. (:

(+2)

Full playthrough here: 

First off this is really well done especially for someone who hasn't done much in game development. Some of the things I can remember there may be more suggestions in the video. Swimming downwards or which way the fish is pointing. Check points would be nice since the game is a bit lengthy and the last phase can be a bit tough with the submarine and the frame perfect gas vents. I also got humped into oblivion up against a wall by a jelly fish which was not as cool as one might expect. I took the lost friend to the secret place and it seems like there was a hidden dialogue box that didn't spawn since I couldn't boost like when other fishes talk to you. I had a shark chase me down and murder me while a fish was talking to me about his gateway and I couldn't move. If you can figure out how to do it putting an downloadable executable version of the game would be really great as well since browser versions can have issues. I loved the dialogue in the game I honestly wish there was more it's pretty clever and enjoyable. Overall though like I said this game is unexpectedly fun and well done I love that you added a final boss and descriptions for the garbage you can pick up.
(1 edit) (+2)

I will definitely move those barrels a bit at the end. I really appreciate everything you did here, I learned a lot from watching you and reading this. Thank you!

(+2)

Thanks for making the game and keep up the great work will hopefully run into more of your games in the future!