Phish Food
Phish Food
Place yourself in the fins of a fish who lives in the 21st century. Escape the clutches of fishing hooks, jellyfish, and pollution. Dynamic music is a core part of the experience, so slap on some headphones and swim your way to freedom.
CONTROLS:
- WASD - MOVEMENT
- Right Mouse Button - SWIM
- SPACE - INVENTORY
- Left Mouse Button - INTERACT/BOOST
The standalone Windows version is recommended for best performance.
I've been programming for a minute now, but have not really done much in the way of game development for a couple of years. If you have any thoughts, or criticism I'd love to hear it. I'm looking forward to learning more and improving. (:
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 4.0 out of 5 stars (4 total ratings) |
Author | arismoko |
Genre | Platformer, Adventure |
Made with | Unity |
Tags | Hand-drawn, Life Simulation, Relaxing, seajam |
Download
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PhishFoodWindows.zip 58 MB
Comments
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Really neat game! I like how you focused more on the characters and the story, that's a pleasant surprise for a jam game!
For me the movement system didn't feel that great though. I was playing on a touchpad, so that probably didn't help, but I didn't really get what rmb did so I was just using boosting and I didn't feel like I had a lot of control over the player.
It was also a little annoying that I couldn't move down faster, maybe through boosting or the fish falling down faster, but yeah.
Either way, this was still a great jam entry, congrats!
The game has a really nice feel and I love the art but, the fact that you first tell the player how to control the fish later in the game is sort of annoying. I had figure out how to do that myself. I realize now that RMB and LMB means right mouse button and left mouse button, but I didn't know that, I was thinking that it was R, M or B to swim. Other than that I liked it.
Really enjoyed the game as the other points say it would be fun if you could swim other ways two! But overall not a bad game keep it up!
Yeah, I think leaning into a bit more of the open world aspect would have been great. I would have loved to cram some more secrets in there. (:
Full playthrough here:
First off this is really well done especially for someone who hasn't done much in game development. Some of the things I can remember there may be more suggestions in the video. Swimming downwards or which way the fish is pointing. Check points would be nice since the game is a bit lengthy and the last phase can be a bit tough with the submarine and the frame perfect gas vents. I also got humped into oblivion up against a wall by a jelly fish which was not as cool as one might expect. I took the lost friend to the secret place and it seems like there was a hidden dialogue box that didn't spawn since I couldn't boost like when other fishes talk to you. I had a shark chase me down and murder me while a fish was talking to me about his gateway and I couldn't move. If you can figure out how to do it putting an downloadable executable version of the game would be really great as well since browser versions can have issues. I loved the dialogue in the game I honestly wish there was more it's pretty clever and enjoyable. Overall though like I said this game is unexpectedly fun and well done I love that you added a final boss and descriptions for the garbage you can pick up.I will definitely move those barrels a bit at the end. I really appreciate everything you did here, I learned a lot from watching you and reading this. Thank you!
Thanks for making the game and keep up the great work will hopefully run into more of your games in the future!